Wiisx Beta 2.1 Usb 2 Mod
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Wiisx Beta 2.1 Compatibility List
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Mystro256 released this
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Wiisx Beta 2.2
Edit: re-release due to some typos in the credits/version info
This release is long overdue... Not groundbreaking but it fixes a lot of little ugly usability bugs. Likely the best speed you can get out of the code without rewriting the GFX code to better use GX (i.e. HW acceleration), or possibly the audio somehow.
Also includes Wii U Gamepad support, but requires extra modification to work (https://github.com/FIX94/libwiidrc). I have not tested this myself, so I can't confirm if it works as expected.
Beta 2.3:
- Fix various filebrowser bugs
- Speed tweaks
- A bunch of code optimization
- Fix a regression with dynarec (from Beta 2.2)
- Compiling against latest DevkitPPC (29-1)
- Very minor GUI bug fixes
- Add basic Wii U Gamepad support
README : WiiSX / CubeSX
Beta 2
LICENSE:
This software is licensed under the GNU General Public License v2
which is available at: http://www.gnu.org/licenses/gpl-2.0.txt
This requires any released modifications to be licensed similarly,
and to have the source available.
WiiSX/CubeSX and their respective logos are trademarks of Team Wii64
and should not be used in unofficial builds.
QUICK USAGE:
* ISOs can be .bin/.cue (Make sure .cue contains _relative_ directory!), .img, or .iso format
* To install: Extract the contents of wiiSX-beta2.zip to the root of your SD card
* For SD/USB: Put ISOs (.bin/.cue or other formats) in the directory named /wiisx/isos,
All save types will automatically be placed in /wiisx/saves
* For DVD: ISOs may be anywhere on the disc (requires DVDxV2 on Wii)
* For actual BIOS: Put SCPH1001.BIN in the directory on SD/USB named /wiisx/bios
* Load the executable from the HBC or in the loader of your choice
Once loaded, select ´Load ISO´ and choose the source and select the ISO to load
(Note: to go up a directory select ´..´, B will exit the file browser)
* Select ´Play Game´ to play
The game can be exited any time by pressing a configurable key combination together
on a GC pad (START & X), Classic Controller (ZL & ZR), Wiimote (- & +),
Wiimote+Nunchuck (1 & 2), or the reset button
(Note: this must be done to save your game; it will not be done automatically)
Controls:
* Controls are now fully configurable so any button on your controller can be mapped
* The controller configuration screen presents each PSX button and allows you to toggle through sources
* There are 4 configuration slots for each type of controller
* To load a different, previously saved configuration, select the slot, and click ´Load´
* After configuring the controls as desired, select the slot, and click ´Save´
* After saving different configurations to the slots, be sure to save your configs in the input tab of the settings frame
* Clicking ´Next Pad´ will cycle through the PSX controllers assigned
* There is an option to invert the Y axis of the PSX´s analog sticks; by default this is ´Normal Y´
* The ´Menu Combo´ configuration allows you to select a button combination to return to the menu
Settings:
* General
* Native Saves Device: Choose where to load and save native game saves
* Save States Device: Choose where to load and save save states
* Select CPU Core: Choose whether to play games with pure interpreter
(better compatibility) or dynarec (better speed)
* Save settings.cfg: Save all of these settings either SD or USB (to be loaded automatically next time)
* Video
* Show FPS: Display the framerate in the top-left corner of the screen
* Screen Mode: Select the aspect ratio of the display; ´Force 16:9´ will pillar-box the in-game display
* Input
* Configure Input: Select controllers to use in game
* Configure Buttons: Enter the controller configuration screen described above
* Save Button Configs: Save all of the controller configuration slots to SD or USB
* Auto Load Slot: Select which slot to automatically be loaded for each type of controller
* Audio
* Disable Audio: Select to mute the sound
* Saves
* Auto Save Native Saves: When enabled, the emulator will automatically load
saves from the selected device on ISO load and save when returning to the menu or
turning off the console
* Copy Saves: Not yet implemented
* Delete Saves: Not yet implemented
COMPATIBILITY LIST:
Report any issues to http://code.google.com/p/pcsxgc/issues/list
CREDITS:
* General Coder: emu_kidid
* Graphics & Menu Coder: sepp256
* Audio & Core Coder: tehpola
* Artwork: drmr
* pcsx team http://www.pcsx.net/
* pcsx-df http://pcsx-df.sourceforge.net/
* pcsx 1.5-test3 mac version by Gil Pederson http://pcsx.gpost.dk/
* P.E.Op.S. PSX Gpu & SPU http://sourceforge.net/projects/peops/
* franspu
* CDRMooby
* SSSPSX
* Compiled using devKitPro r21 and libOGC SVN
( http://sourceforge.net/projects/devkitpro )
* Visit us on www.emulatemii.com and http://code.google.com/p/pcsxgc
Beta 2:
* Compiled with devkitPPC r21 / libOGC SVN
* Compiled with new libDI / DVDx V2
* DVD reads are now done with direct PowerPC access
+ Samba loading
+ Execute BIOS
* Controller improvements
+ Rumble for Wiimote-based input
+ Wiimote-only controls
+ Classic Controller Pro & 3rd party controller support
+ Reconfigurable button mapping
+ Save/Load button mapping from file
+ New menu system
+ Classic Controller support
+ Wiimote / Wiimote & nunchuck support
+ Settings saving
+ Auto load/save option for saves
* PEOPS GPU
+ Pillar-boxing ´Force 16:9´ mode
* Fixed color mapping for FMV
+ FranSPU
* Smooth stereo audio at full FPS
- PEOPS SPU
+ SSSPSX input plugin
+ DualShock Controller support
+ Rumble support
* Analog/Digital switching
+ CDRMooby
* Improved compatibility
* CDDA not implemented yet